![]() ![]() There is like 2 sets in there that is even semi-good looking IMO. ![]() ![]() KR and west market is clearly not the same, I get that. You don't want to milk your players to death if your goal is to keep milking them for years.Ī small, mostly unrelated, upside of all that situation - it shows that Amazon/Smilegate are counting on the game being around and rather popular in west for a long time, instead of making it a quick cashgrab. Whole idea behind microtransactions is based on this assumption - small, infrequent but regular spendings add up to much larger sum than any initial purchase you could get. It's much easier to get someone to spend $20 every two months to buy a cool (better than previous ones) skin for their character, than to even get them to spend $60 on few skins at once. For long-term profits, you need to remember most players have limited funds they can spend on games, and to maximize profit per player, you'd rather tap into their wallets repeatedly and somewhat regularly, rather than trying to cash in immediately. For cashing in fast they'd surely be better releasing multiple different/varied skins on release and watching players spend on those - including ones that will quit the game in short time. What makes a difference here is whether they want to make as much as possible now vs have a reliable steady source of income from the game. Saying Amazon must know what they're doing because it's Amazon is an argument from authority, a kind of fallacy. I do understand the benefits of diluting content over time though, but people whose interest wasn't caught immediately are unlikely to come back one the hype around the game dies down. ![]() On a related note, not having female warriors or male mages for example also make many players not willing to try the game, and I personally don't expect them to know how to handle skins and content release properly if they don't realize that simple fact. Some people will quickly lose interest in the game if they don't improve character customization. Yesterday Debate Club Episode 11 Steam ︎ Lost Ark’s August-December roadmap heralds new continents, jump-start servers, MassivelyOp ︎ 2023 Roadmap - Part 3 Steam ︎ Lost Ark’s Aeromancer finally launches with the next update on August 16 MassivelyOp ︎ Aeromancer Lost Ark Academy Steam ︎ Debate Club Episode 10 Steam ︎ Lost Ark confirms balance adjustments and Aeromancer class are coming with its August patch MassivelyOp ︎ Notice - August Update Steam ︎ PSA: Lost Ark’s August update’s progression revamp stretches all the way into the cash shop MassivelyOp ︎ Debate Club Episode 9 Steam ︎ Academy Debate Club Episode 8 Steam ︎ Lost Ark’s writers have written the story through the end of Chapter 3 MassivelyOp ︎ Elgacia Lore Interview with Gold River Steam ︎ Debate Club Episode 7 Steam ︎ Lost Ark’s July release launches today with new Elgacia story and the Maharaka Festival MassivelyOp ︎ July Release Notes Steam ︎ Debate Club Episode 6 Steam ︎ Goofy clowns and pizza mechs: Lost Ark’s Inferno Kakul-Saydon update launches July 12 MassivelyOp ︎ July Update Announce ft.I see no one really understands profit or how to make money.īecause you think releasing one skin per major patch, even though the game is currently starving for skins and players all look the same is the best way to make money? We're at the other end of the spectrum, you can't release skins slower than that. ![]()
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